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Text File  |  2003-09-19  |  1.9 KB  |  54 lines

  1. <envMapped>
  2.             <RenderState>
  3.                 <AlphaBlendEnable>False</AlphaBlendEnable>
  4.                 <AlphaTestEnable>False</AlphaTestEnable>
  5.                 <ColorVertex>False</ColorVertex>
  6.                 <SpecularEnable>False</SpecularEnable>
  7.                 <NormalizeNormals>True</NormalizeNormals>
  8.                 <CullMode>CW</CullMode>
  9.                 <Lighting>True</Lighting>
  10.                 <FillMode>Solid</FillMode>
  11.                 <ShadeMode>Gouraud</ShadeMode>
  12.                 <DitherEnable>True</DitherEnable>
  13.                 <Ambient>ambColor</Ambient>
  14.                 <MaterialDiffuse>difColor</MaterialDiffuse>
  15.                 <MaterialAmbient>ambColor</MaterialAmbient>
  16.                 <MaterialSpecular>spColor</MaterialSpecular>
  17.                 <MaterialPower>0.500000</MaterialPower>
  18.                 <ZEnable>True</ZEnable>
  19.                 <ZWriteEnable>True</ZWriteEnable>
  20.                 <ZFunc>LessEqual</ZFunc>
  21.             </RenderState>
  22.             <TextureStageState Stage="0">
  23.                 <LightType>Directional</LightType>
  24.                 <LightDiffuse>difColor</LightDiffuse>
  25.                 <LightAmbient>ambColor</LightAmbient>
  26.                 <LightSpecular>spColor</LightSpecular>
  27.                 <LightDirection>lightDir</LightDirection>
  28.                 <LightRange>1000</LightRange>
  29.                 <LightEnable>True</LightEnable>
  30.                 <ColorOp>Modulate</ColorOp>
  31.                 <ColorArg1>Texture</ColorArg1>
  32.                 <ColorArg2>Diffuse</ColorArg2>
  33.                 <AlphaOp>Modulate</AlphaOp>
  34.                 <AlphaArg1>Texture</AlphaArg1>
  35.                 <AlphaArg2>Diffuse</AlphaArg2>
  36.                 <MipFilter>Linear</MipFilter>
  37.                 <MinFilter>Linear</MinFilter>
  38.                 <MagFilter>Linear</MagFilter>
  39.                 <AddressU>Wrap</AddressU>
  40.                 <AddressV>Wrap</AddressV>
  41.             </TextureStageState>
  42.             <TextureStageState Stage="1">
  43.                 <ColorOp>Modulate</ColorOp>
  44.                 <ColorArg1>Current</ColorArg1>
  45.                 <ColorArg2>Texture</ColorArg2>
  46.                 <AlphaOp>Modulate</AlphaOp>
  47.                 <AlphaArg1>Texture</AlphaArg1>
  48.                 <AlphaArg2>Diffuse</AlphaArg2>
  49.                 <TexCoordIndex>CameraSpaceReflectionVector</TexCoordIndex>
  50.                 <MipFilter>Linear</MipFilter>
  51.                 <MinFilter>Linear</MinFilter>
  52.                 <MagFilter>Linear</MagFilter>
  53.             </TextureStageState>
  54. </envMapped>